The orcs appear again, ambushing the characters in order to steal the item. After exploring several dead ends, the characters find the stone in the lair of a powerful brass dragon, and they must convince the dragon to relinquish the stone. A vicious group of orc mercenaries also searches the town for the slayin8 stone. As they explore the places Treona suggested the stone might be, they deal with the goblin and kobold factions. They need to get into the town and stay hidden, since there are simply too many goblins to fight all of them. CREDITS DeSigner Art Director Logan Bonner Kate Irwin Treona recruits the adventurers to find the last slayin8 stone and bring it back so it can be destroyed. She now looks for power-, ful individuals to recover it. Recently, Treona discovered old records that indicate one slayin8 stone still remains. A faction of kobo Ids took over the slums, since the goblins live mostly in what were once residences for the wealthier people of Kiris Dahn. The town quickly fell into ruin, since goblins were far more interested in vandalism than in proper maintenance. The goblins overran the town and renamed it Gorizbadd.
Along with his advisor and seer Treona, Alkirk found a place to live in obscurity. The town had endured a long decline under the rule of the Kiris family, and the citizens scattered rather than follow their ruler, Kiris Alkirk. Eight years ago, the citizens ofKiris Dahn abandoned the town when faced with invading goblin hordes. The number of stones dwindled until all were spent. It had magical stones-created by tiefling artisans-that cOidd kHi anyone who attacked the town. J BACKGROUND The town ofKiris Dahn, built by human hands, stood strong against invaders for decades after the fall of the empire ofNerath. The characters should reach 2nd level by the end of the adventure. SYNOPSISlNTRODUCT10N The Slayin8 Stone'" is a DUNGEONS & adventure designed for five 1st-level player characters.